10 FPS higher than it was on DX11. 357k members in the borderlands3 community. I saw a couple YouTube videos today that showed on average 10 to 15 higher frames per second in DirectX 12 over 11 so have the DirectX 12 issues been fixed and should I be using that now? I’m playing on a 6 core i7 5820 (all core oc of 4.6ghz), 32 gigs ddr4 and a 2080ti ftw3 ultra. d0x360 (d0x360) January 23, 2020, 9:05pm #1. Borderlands 3's latest patch improved DX12 mode - Now Default for Radeon users All things considered, Borderlands 3 has a good PC version, but its launch was imperfect. The optimising shaders loading screen taking forever was an issue for Borderlands 3 on the Epic Games store, and reverting back to DX11 from DX12 was said to solve the problem. ZOTAC GeForce RTX 3080 Trinity review - DX11: Borderlands 3 by Hilbert Hagedoorn. While the game supported DirectX 12, its implementation was lacking, providing gamers with overly long initial load times. Borderlands 3 [PC] Borderlands 3 Tech Support. on: 10/02/2020 12:38 PM [ ] 13 comment(s) Tweet Borderlands 3. News, Speculations, Memes, Artwork..... You name it! Borderlands 3 is the fourth (yes!) If I tried DX12 I couldn't even boot into the game so I just used DX11. Played since day one (9900K + 1080 Ti + 32GB RAM) on DX11. The place for everything Borderlands 3! I'm on my third play through and at the start of my 3rd I tried DX12 and it works fine. Skyrim Dovahkiin Armor, Claro Walnut Table, Jute Cloth For Sofa Cover, Substitute For Canned Green Chilies, Leibniz: Discourse On Metaphysics, " />
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borderlands 3 dx11 vs dx12 2020

By November 27, 2020 No Comments

Change ‘DX12’ to DX11’ Save; That should revert Borderlands 3 back to the DX11 API and ensure you don’t run into any instability, vastly extended load times, or crashes. The game takes a few seconds longer to start ("optimizing shaders") and my FPS is generally >10 FPS higher than it was on DX11. 357k members in the borderlands3 community. I saw a couple YouTube videos today that showed on average 10 to 15 higher frames per second in DirectX 12 over 11 so have the DirectX 12 issues been fixed and should I be using that now? I’m playing on a 6 core i7 5820 (all core oc of 4.6ghz), 32 gigs ddr4 and a 2080ti ftw3 ultra. d0x360 (d0x360) January 23, 2020, 9:05pm #1. Borderlands 3's latest patch improved DX12 mode - Now Default for Radeon users All things considered, Borderlands 3 has a good PC version, but its launch was imperfect. The optimising shaders loading screen taking forever was an issue for Borderlands 3 on the Epic Games store, and reverting back to DX11 from DX12 was said to solve the problem. ZOTAC GeForce RTX 3080 Trinity review - DX11: Borderlands 3 by Hilbert Hagedoorn. While the game supported DirectX 12, its implementation was lacking, providing gamers with overly long initial load times. Borderlands 3 [PC] Borderlands 3 Tech Support. on: 10/02/2020 12:38 PM [ ] 13 comment(s) Tweet Borderlands 3. News, Speculations, Memes, Artwork..... You name it! Borderlands 3 is the fourth (yes!) If I tried DX12 I couldn't even boot into the game so I just used DX11. Played since day one (9900K + 1080 Ti + 32GB RAM) on DX11. The place for everything Borderlands 3! I'm on my third play through and at the start of my 3rd I tried DX12 and it works fine.

Skyrim Dovahkiin Armor, Claro Walnut Table, Jute Cloth For Sofa Cover, Substitute For Canned Green Chilies, Leibniz: Discourse On Metaphysics,